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PolyLineNodePositions Property |
Positions array that form 3D lines.
When the contents of the array is changed, call the
UpdatePositions(NullableBoundingBox) method to update the mesh that stores the positions on the graphic card.
When the Position property is set to another array instance, then it is not needed to call UpdateMesh method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public Vector3[]? Positions { get; set; }
Property Value
Vector3See Also