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PolyLineNodePositions Property

Positions array that form 3D lines. When the contents of the array is changed, call the UpdatePositions(NullableBoundingBox) method to update the mesh that stores the positions on the graphic card. When the Position property is set to another array instance, then it is not needed to call UpdateMesh method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public Vector3[]? Positions { get; set; }

Property Value

Vector3
See Also