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PlaneModelNodeUseSharedPlaneMesh Property |
Gets or sets a Boolean that specifies if a shared plane mesh with center at (0, 0, 0) and size (1, 1) is used for this plane (this uses the same vertex and index buffer for all planes with shared mesh).
In this case the final position and size is set by using a mesh transformation.
When false, then a new mesh instance is created with positions that are calculated from the properties of this plane.
Default value is true.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool UseSharedPlaneMesh { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.PlaneModelNode.UseSharedPlaneMesh"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.PlaneModelNode.UseSharedPlaneMesh"]
See Also