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LineNodeMinLineStripArrowLength Property

Gets or sets a float value that specifies the minimum arrow length set as a multiplier of the line thickness - e.g. 2 means that the line arrow will not be shorter than 2 times the line arrow. This can be used to line arcs and curves where the line segments are very short. This is applied after the MaxLineArrowLength and only for poly-lines and connected lines (IsLineStrip is true). For individual lines and disconnected lines (IsLineStrip is false), the MinLineListArrowLength is used. Default value is 2 that always shows the arrow size at least 2 line thicknesses long for connected lines. This prevents hiding the line arrow for line arcs where individual line segments are very short. To set a custom MinLineArrowLength for a LineNode or derived class, call its SetMinLineArrowLength(Single).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static float MinLineStripArrowLength { get; set; }

Property Value

Single

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.LineNode.MinLineStripArrowLength"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.LineNode.MinLineStripArrowLength"]

See Also