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LineNodeMinLineStripArrowLength Property |
Gets or sets a float value that specifies the minimum arrow length set as a multiplier of the line thickness -
e.g. 2 means that the line arrow will not be shorter than 2 times the line arrow.
This can be used to line arcs and curves where the line segments are very short.
This is applied after the
MaxLineArrowLength and only for poly-lines and connected lines (IsLineStrip is true).
For individual lines and disconnected lines (IsLineStrip is false), the
MinLineListArrowLength is used.
Default value is 2 that always shows the arrow size at least 2 line thicknesses long for connected lines.
This prevents hiding the line arrow for line arcs where individual line segments are very short.
To set a custom MinLineArrowLength for a LineNode or derived class, call its
SetMinLineArrowLength(Single).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static float MinLineStripArrowLength { get; set; }
Property Value
Single[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.LineNode.MinLineStripArrowLength"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.LineNode.MinLineStripArrowLength"]
See Also