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LineBaseNodeMaterial Property |
Gets the material that is used to render this 3D line.
The material is created by this SceneNode.
If you want to use a custom material then it must be set by a special constructor that takes Material as a parameter.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Material? Material { get; protected init; }
Property Value
Material[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.LineBaseNode.Material"]
Implements
IMaterialNodeMaterial
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.LineBaseNode.Material"]
See Also