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CircleModelNodeInnerRadius Property

Inner radius of the circle. When this value is bigger than zero, then the center of the circle is hollow until the InnerRadius. If InnerRadius is bigger then Radius, then it is used as Radius and Radius is used as InnerRadius. Default value is 0. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public float InnerRadius { get; set; }

Property Value

Single

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.CircleModelNode.InnerRadius"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.CircleModelNode.InnerRadius"]

See Also