 |
CircleModelNodeInnerRadius Property |
Inner radius of the circle.
When this value is bigger than zero, then the center of the circle is hollow until the InnerRadius.
If InnerRadius is bigger then
Radius, then it is used as Radius and Radius is used as InnerRadius.
Default value is 0.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the
Update method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic float InnerRadius { get; set; }
Property Value
Single[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.CircleModelNode.InnerRadius"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.CircleModelNode.InnerRadius"]
See Also