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BoxModelNodePosition Property

Position of the box. By default this represents the center position of the box, but can be changed by PositionType property. Default value is (0, 0, 0). Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Vector3 Position { get; set; }

Property Value

Vector3

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.BoxModelNode.Position"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.BoxModelNode.Position"]

See Also