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ArrowModelNodeArrowRadius Property |
The radius of the arrow's tip. If the value is not set (is 0), than arrow radius is calculated my multiplying the Radius with 2.5.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the
Update method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic float ArrowRadius { get; set; }Property Value
Single
See Also