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ArrowModelNodeArrowRadius Property

The radius of the arrow's tip. If the value is not set (is 0), than arrow radius is calculated my multiplying the Radius with 2.5. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public float ArrowRadius { get; set; }

Property Value

Single
See Also