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PrimitiveIdMaterialAddedColor Property

Gets or sets a Color4 that is added to the color that is calculated from the primitive id. Default value is (0, 0, 0, 0). It can be used when other objects are rendered to the same ID bitmap to distinguish the object with this material from other objects.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public Color4 AddedColor { get; set; }

Property Value

Color4
See Also