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PrimitiveIdMaterialAddedColor Property

Gets or sets a Color4 that is added to the color that is calculated from the primitive id. Default value is (0, 0, 0, 0). It can be used when other objects are rendered to the same ID bitmap to distinguish the object with this material from other objects.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public Color4 AddedColor { get; set; }

Property Value

Color4
See Also