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IDiffuseMaterialIsPreMultipliedAlphaColor Property |
When IsPreMultipliedAlphaColor is true (false by default) and
Opacity is less then 1, then the color components of the
DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors.
When false, then non-premultiplied color is converted in pre-multiplied color when this is required by the shader.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxbool IsPreMultipliedAlphaColor { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Materials.IDiffuseMaterial.IsPreMultipliedAlphaColor"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Materials.IDiffuseMaterial.IsPreMultipliedAlphaColor"]
See Also