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IDiffuseMaterialIsPreMultipliedAlphaColor Property

When IsPreMultipliedAlphaColor is true (false by default) and Opacity is less then 1, then the color components of the DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors. When false, then non-premultiplied color is converted in pre-multiplied color when this is required by the shader.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
bool IsPreMultipliedAlphaColor { get; set; }

Property Value

Boolean
See Also