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| IDiffuseMaterialIsPreMultipliedAlphaColor Property | 
            When IsPreMultipliedAlphaColor is true (false by default) and 
Opacity is less then 1, then the color components of the 
DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors.
            When false, then non-premultiplied color is converted in pre-multiplied color when this is required by the shader.
            
 Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxbool IsPreMultipliedAlphaColor { get; set; }Property Value
Boolean See Also
See Also