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IAutomaticNearFarPlaneCameraAutomaticPlaneDistanceCalculationAdjustmentFactor Property

Gets or sets a float that is multiplied by the automatically calculated near and far plane distance. This makes the near plane slightly closer and far plane slightly farther away. This prevents clipping the objects that are located very close to near and far planes.

Namespace: Ab4d.SharpEngine.Cameras
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
float AutomaticPlaneDistanceCalculationAdjustmentFactor { get; set; }

Property Value

Single
See Also