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SharpEngineSceneViewWaitForSharpEngineToFinishRendering Property

When true then SharpEngine waits until the rendering is finished and then submits the rendered framed to Avalonia. When false (by default) and when Avalonia is using Vulkan backend, then the GPU semaphores are used for synchronization between SharpEngine and Avalonia. This is much faster because it does not wait on the UI thread.

Namespace: Ab4d.SharpEngine.AvaloniaUI
Assembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public bool WaitForSharpEngineToFinishRendering { get; set; }

Property Value

Boolean
See Also