| | Name | Description |
|---|
 | CopyDataToImageAsync(RawImageData, Boolean) |
Copies the data from the specified RawImageData to this image in the background thread.
When transitionImageToShaderReadOnlyOptimalLayout is true, the image layout is transitioned to ShaderReadOnlyOptimal; when false the image layout is set to TransferSrcOptimal.
After the data is copied, the dataCopiedCallback is called with this GpuImage as a parameter.
|
 | CopyDataToImageAsync(RawImageData, Boolean, ActionGpuImage) | Obsolete |
 | CopyDataToImageAsync(RawImageData, ImageLayout, AccessFlags, PipelineStageFlags) |
Copies the data from the specified RawImageData to this image in the background thread and set the layout of the image to the specified values.
|
 | CopyDataToImageAsync(RawImageData, ImageLayout, AccessFlags, PipelineStageFlags, ActionGpuImage) | Obsolete |