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| Ab | |
 Classes
Classes| Class | Description | |
|---|---|---|
|  | AmbientLight | AmbientLight is a light that adds the specified color to all objects in the scene (as a light would be illuminating the scene from all directions). | 
|  | CameraLight | CameraLight is a directional light that has the same direction as the camera's LookDirection. It can be created by changing the camera's ShowCameraLight property. | 
|  | DirectionalLight | DirectionalLight is a light that shines from infinity and has a direction vector set. | 
|  | Light | Light is a base light class | 
|  | PointLight | PointLight is a light that emits light in all directions from a specified position. | 
|  | SpotLight | SpotLight is a light that is positioned at the specified position and emits light in a specified direction and with the specified cone. | 
 Interfaces
Interfaces| Interface | Description | |
|---|---|---|
|  | IAmbientLight | IAmbientLight interface represents an ambient light. | 
|  | IDirectionalLight | IDirectionalLight interface defines a light that has a direction vector set. | 
|  | ILight | ILight interface represents a 3D light | 
|  | IPointLight | IPointLight interface represents a lights that emits light in all directions from a specified position. | 
|  | ISpecularColorLight | ISpecularColorLight interface defines a light that has a SpecularColor property. | 
|  | ISpotLight | ISpotLight interface defines a lights that emits lights that is positions in the specified positions and emits light in a specified direction and with specified cone. |