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SharpEngineSceneView Constructor

Creates the SharpEngineSceneView object. This also creates the Scene and SceneView objects. The VulkanDevice is automatically created when this control is loaded. To manually create or set the VulkanDevice, call the Initialize method.

Namespace: Ab4d.SharpEngine.Wpf
Assembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public SharpEngineSceneView()
See Also