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SharpEngineSceneViewRenderToBitmap(WriteableBitmap, Boolean) Method |
RenderToBitmap method renders the current scene to the specified WPF's WriteableBitmap.
If the WriteableBitmap is null of its size is not the same as the size of the SceneView, then the WriteableBitmap is resized.
See also the RenderToXXXX methods in the SceneView object.
Namespace: Ab4d.SharpEngine.WpfAssembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool RenderToBitmap(
ref WriteableBitmap?? writeableBitmap,
bool renderNewFrame = true
)
Parameters
- writeableBitmap WriteableBitmap
- WriteableBitmap that will get the rendered scene
- renderNewFrame Boolean (Optional)
- true (by default) to always render a new frame
Return Value
Booleantrue when the rendered scene was copied to the specified WriteableBitmap
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Wpf.SharpEngineSceneView.RenderToBitmap(System.Windows.Media.Imaging.WriteableBitmap@,System.Boolean)"]
See Also