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D3DImageSourceInvalidateBackBuffer Method |
InvalidateBackBuffer marks the back buffer as dirty and sends it to WPF.
Namespace: Ab4d.SharpEngine.Wpf.ControlsAssembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void InvalidateBackBuffer(
bool forceSetBackBuffer = true
)
Parameters
- forceSetBackBuffer Boolean (Optional)
- when true (by default), then the D3DImage.SetBackBuffer is always called; when false SetBackBuffer is only called when the dx9Surface is changed)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Wpf.Controls.D3DImageSource.InvalidateBackBuffer(System.Boolean)"]
See Also