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D3DImageSourceInvalidateBackBuffer Method | 
            InvalidateBackBuffer marks the back buffer as dirty and sends it to WPF.
            
Namespace: Ab4d.SharpEngine.Wpf.ControlsAssembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void InvalidateBackBuffer(
	bool forceSetBackBuffer = true
)
Parameters
- forceSetBackBuffer  Boolean  (Optional)
 - when true (by default), then the D3DImage.SetBackBuffer is always called; when false SetBackBuffer is only called when the dx9Surface is changed)
 
See Also