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D3DImageSourceInvalidateBackBuffer Method

InvalidateBackBuffer marks the back buffer as dirty and sends it to WPF.

Namespace: Ab4d.SharpEngine.Wpf.Controls
Assembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void InvalidateBackBuffer(
	bool forceSetBackBuffer = true
)

Parameters

forceSetBackBuffer  Boolean  (Optional)
when true (by default), then the D3DImage.SetBackBuffer is always called; when false SetBackBuffer is only called when the dx9Surface is changed)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Wpf.Controls.D3DImageSource.InvalidateBackBuffer(System.Boolean)"]

See Also