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SlicerSliceGroupNode(GroupNode, Transform, GroupNode, GroupNode) Method

Slices the specified GroupNode with the specified Plane and creates two new GroupNode objects: one GroupNode that is in front of the plane (in the direction of plane's Normal vector) and one GroupNode that is in the back of the plane. If the specified GroupNode is fully in front (or in back) of the Plane, then the same instance of GroupNode is returned (the other returned GroupNode is null). If the specified GroupNode intersects the Plane, it is sliced and new GroupNode objects are created from it.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public void SliceGroupNode(
	GroupNode groupNode,
	Transform? parentTransform,
	out GroupNode?? frontGroupNode,
	out GroupNode?? backGroupNode
)

Parameters

groupNode  GroupNode
GroupNode to slice
parentTransform  Transform
additional transformation that transforms the groupNode
frontGroupNode  GroupNode
out parameter with the front GroupNode (null if groupNode is fully in the back of the plane)
backGroupNode  GroupNode
out parameter with the back GroupNode (null if groupNode is fully in the front of the plane)
See Also