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ShadersManagerGetOrCreateShaderModule Method

GetOrCreateShaderModule method first tries to gets the shader with shaderResourceName from the cache. If it does not exist in the cache, then a new a shader is created from the specified shaderResourceName.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public ShaderModule GetOrCreateShaderModule(
	string shaderResourceName
)

Parameters

shaderResourceName  String
shaderResourceName that is used to get the shader bytecode

Return Value

ShaderModule
created ShaderModule
See Also