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ShadersManagerGetOrCreateShaderModule Method

GetOrCreateShaderModule method first tries to gets the shader with shaderResourceName from the cache. If it does not exist in the cache, then a new a shader is created from the specified shaderResourceName.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public ShaderModule GetOrCreateShaderModule(
	string shaderResourceName
)

Parameters

shaderResourceName  String
shaderResourceName that is used to get the shader bytecode

Return Value

ShaderModule
created ShaderModule
See Also