Click or drag to resize
Ab4d.SharpEngine logo

ModelUtilsSliceGroupNode(Plane, GroupNode, Transform) Method

Note: This API is now obsolete.

Slices the specified GroupNode with the specified Plane and returns two new GroupNode objects: one GroupNode that is in front of the plane (in the direction of plane's Normal vector) and one GroupNode that is in the back of the plane. If the specified GroupNode is fully in front (or in back) of the Plane, then the same instance of GroupNode is returned (the other returned GroupNode is null). If the specified GroupNode intersects the Plane, it is sliced and new GroupNode objects are created from it.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
[ObsoleteAttribute("SliceXYZ methods from ModelUtils is obsolete. Please use the new Slicer class that works faster and provides more options.")]
public static (GroupNode frontGroupNode, GroupNode? backGroupNode) SliceGroupNode(
	Plane plane,
	GroupNode groupNode,
	Transform? parentTransform
)

Parameters

plane  Plane
Plane
groupNode  GroupNode
GroupNode to slice
parentTransform  Transform
additional transformation that transforms the groupNode

Return Value

ValueTupleGroupNode, GroupNode
(frontGroupNode, backGroupNode) - two GroupNode as a Tuple
See Also