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MeshOctreeHitTest Method |
HitTest method executes a ray hit test on this octree and returns a
RayHitTestResult with the closest triangle in this octree that is hit by the specified ray.
If not triangle is hit, null is returned.
To get all hit results call method.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic RayHitTestResult? HitTest(
ref Ray ray,
HitTestContext hitTestContext
)
Parameters
- ray Ray
- ray
- hitTestContext HitTestContext
- HitTestContext
Return Value
RayHitTestResultRayHitTestResult in case of a hit or null of no triangle is hit
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MeshOctree.HitTest(Ab4d.SharpEngine.Common.Ray@,Ab4d.SharpEngine.Common.HitTestContext)"]
See Also