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MathUtilsGetPerpendicularVectors(Vector3, Vector3, Vector3) Method

Find two vectors that are perpendicular (orthogonal) to the given inputVector and to each other. Both returned vectors are normalized.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static void GetPerpendicularVectors(
	 in Vector3 inputVector,
	out Vector3 p1,
	out Vector3 p2
)

Parameters

inputVector  Vector3
input vector
p1  Vector3
first perpendicular vector (normalized)
p2  Vector3
second perpendicular vector (normalized)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.GetPerpendicularVectors(System.Numerics.Vector3@,System.Numerics.Vector3@,System.Numerics.Vector3@)"]

See Also