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MathUtilsGetPerpendicularVectors(Vector3, Vector3, Vector3) Method |
Find two vectors that are perpendicular (orthogonal) to the given inputVector and to each other. Both returned vectors are normalized.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static void GetPerpendicularVectors(
in Vector3 inputVector,
out Vector3 p1,
out Vector3 p2
)
Parameters
- inputVector Vector3
- input vector
- p1 Vector3
- first perpendicular vector (normalized)
- p2 Vector3
- second perpendicular vector (normalized)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.GetPerpendicularVectors(System.Numerics.Vector3@,System.Numerics.Vector3@,System.Numerics.Vector3@)"]
See Also