 |
ManualPointerCameraControllerProcessPointerPressed Method |
ProcessPointerPressed method processes pointer or mouse pressed event and returns true if the event is handled by this method.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic virtual bool ProcessPointerPressed(
Vector2 pointerPosition,
PointerButtons pressedPointerButtons,
KeyboardModifiers keyboardModifiers
)
Parameters
- pointerPosition Vector2
- current pointer or mouse position as Vector2
- pressedPointerButtons PointerButtons
- all currently pressed pointer or mouse buttons
- keyboardModifiers KeyboardModifiers
- all currently pressed keyboard modifiers
Return Value
Booleantrue when the event is handled by this method
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ManualPointerCameraController.ProcessPointerPressed(System.Numerics.Vector2,Ab4d.SharpEngine.Common.PointerButtons,Ab4d.SharpEngine.Common.KeyboardModifiers)"]
See Also