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ManualPointerCameraControllerProcessPointerPressed Method

ProcessPointerPressed method processes pointer or mouse pressed event and returns true if the event is handled by this method.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public virtual bool ProcessPointerPressed(
	Vector2 pointerPosition,
	PointerButtons pressedPointerButtons,
	KeyboardModifiers keyboardModifiers
)

Parameters

pointerPosition  Vector2
current pointer or mouse position as Vector2
pressedPointerButtons  PointerButtons
all currently pressed pointer or mouse buttons
keyboardModifiers  KeyboardModifiers
all currently pressed keyboard modifiers

Return Value

Boolean
true when the event is handled by this method
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ManualPointerCameraController.ProcessPointerPressed(System.Numerics.Vector2,Ab4d.SharpEngine.Common.PointerButtons,Ab4d.SharpEngine.Common.KeyboardModifiers)"]

See Also