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HeapAllocatorAlloc(UInt32, String, UInt32) Method

Tries to allocate the block of memory with the specified size. When the block is allocated then true is returned and the dataOffset is set to the offset inside the memory block that is behind this HeapAllocator.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 1.0.8740+deb2991acfe86a95cca780cd4f82bcae2805c1a5
Syntax
C#
public bool Alloc(
	uint size,
	string? name,
	out uint? dataOffset
)

Parameters

size  UInt32
required size
name  String
name of the allocated memory block
dataOffset  UInt32
out parameter set to the offset inside the memory block that is behind this HeapAllocator

Return Value

Boolean
true when it is possible to allocate the block; false when it is not possible to allocate as block with required size
See Also