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CameraControllerQuadraticEaseOut Method |
Simple quadratic easing function used to decelerate the rotation: y = -1 * x * x + 2 * x
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static float QuadraticEaseOut(
float x
)
Parameters
- x Single
- original value in range from 0 to 1
Return Value
Singleeased value
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraController.QuadraticEaseOut(System.Single)"]
See Also