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CameraControllerQuadraticEaseOut Method

Simple quadratic easing function used to decelerate the rotation: y = -1 * x * x + 2 * x

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static float QuadraticEaseOut(
	float x
)

Parameters

x  Single
original value in range from 0 to 1

Return Value

Single
eased value
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraController.QuadraticEaseOut(System.Single)"]

See Also