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BitmapFontCreateAsync(String, VulkanDevice) Method

CreateAsync loads the specified fontFile in the background thread and returns a created BitmapFont object.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public static Task<BitmapFont> CreateAsync(
	string fileName,
	VulkanDevice gpuDevice
)

Parameters

fileName  String
font binary data file (usually form .fnt files)
gpuDevice  VulkanDevice
GpuDevice

Return Value

TaskBitmapFont
BitmapFont
See Also