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BitmapFontCreateAsync(String, VulkanDevice) Method |
CreateAsync loads the specified fontFile in the background thread and returns a created BitmapFont object.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic static Task<BitmapFont> CreateAsync(
string fileName,
VulkanDevice gpuDevice
)
Parameters
- fileName String
- font binary data file (usually form .fnt files)
- gpuDevice VulkanDevice
- GpuDevice
Return Value
TaskBitmapFontBitmapFont
See Also