 |
BezierCurveCreateCurvePositions(Single, Single, Int32) Method |
Returns a Vector3[] array that defines the Bezier curve.
The curve positions are created using an adaptive algorithm that adds more points where the curvature is higher.
This takes longer to compute than when using fixed positionsPerSegment, but generates smoother curves with less positions.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic Vector3[] CreateCurvePositions(
float angleThresholdDegrees,
float minSegmentLength,
int maxSubdivisionsCount = 6
)
Parameters
- angleThresholdDegrees Single
- Angle threshold in degrees. Lower values produce more accurate curve.
- minSegmentLength Single
- Minimum segment length. Lower values produce more accurate curve.
- maxSubdivisionsCount Int32 (Optional)
- maximum number of recursive subdivisions per segment (6 by default that produces at max 64 positions per segment)
Return Value
Vector3A Vector3[] array that defines the Bezier curve.
See Also