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BSplineCreateNURBSCurvePositions(Single, Single, Int32) Method |
Returns a Vector3[] array that defines the NURBS curve based on the control points and weights (provided via the constructor)
and adaptive algorithm parameters.
The curve positions are created using an adaptive algorithm that adds more points where the curvature is higher.
This takes longer to compute than when using fixed positionsPerSegment, but generates smoother curves with fewer positions.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic Vector3[] CreateNURBSCurvePositions(
float angleThresholdDegrees,
float minSegmentLength,
int maxSubdivisionsCount = 10
)
Parameters
- angleThresholdDegrees Single
- Angle threshold in degrees. Lower values produce a more accurate curve.
- minSegmentLength Single
- Minimum segment length. Lower values produce a more accurate curve.
- maxSubdivisionsCount Int32 (Optional)
- Maximum number of recursive subdivisions (10 by default that generates at most 1024 positions for the curve).
Return Value
Vector3A Vector3[] array that defines the NURBS curve.
See Also