 |
TransformTransformNormal Method |
Transforms the 3D normal vector that is defined by a Vector3 with this transformation but without using translation (using the 4th row of the matrix)
and returns the transformed Vector3 that is only rotated and scaled but not translated.
Namespace: Ab4d.SharpEngine.TransformationsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Vector3 TransformNormal(
Vector3 normal
)
Parameters
- normal Vector3
- normal as Vector3
Return Value
Vector3[Missing <returns> documentation for "M:Ab4d.SharpEngine.Transformations.Transform.TransformNormal(System.Numerics.Vector3)"]
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Transformations.Transform.TransformNormal(System.Numerics.Vector3)"]
See Also