 |
Scene(String) Constructor |
Creates Scene object without a VulkanDevice.
Before rendering the Scene, it needs to be initialized by calling
Initialize(VulkanDevice) method.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Scene(
string? name = null
)
Parameters
- name String (Optional)
- optional name of the scene
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.#ctor(System.String)"]
See Also