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SceneViewInitialize(Int32, Int32, Single, Single, Int32, Single, ExternalMemoryHandleTypeFlags, ExternalSemaphoreHandleTypeFlags, Int32) Method |
Initializes the SceneView with the specified size.
This method can be called only when the SceneView was created without a Surface parameter.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void Initialize(
int width,
int height,
float dpiScaleX = 1f,
float dpiScaleY = 1f,
int multisampleCount = 1,
float supersamplingCount = 1f,
ExternalMemoryHandleTypeFlags backBufferSharedHandleType = ExternalMemoryHandleTypeFlags.None,
ExternalSemaphoreHandleTypeFlags semaphoresExportableType = ExternalSemaphoreHandleTypeFlags.None,
int preferredSwapChainImagesCount = 0
)
Parameters
- width Int32
- width in pixels (when using DPI scale then the width of the client size that is reported by the UI framework may need to be multiplied by the DPI scale).
- height Int32
- height in pixels (when using DPI scale then the height of the client size that is reported by the UI framework may need to be multiplied by the DPI scale).
- dpiScaleX Single (Optional)
- DPI x scale (1 by default). This value is used in line and pixel rendering and scales the line thickness or size of pixels.
- dpiScaleY Single (Optional)
- DPI y scale (1 by default). This value is used in line and pixel rendering and scales the line thickness or size of pixels.
- multisampleCount Int32 (Optional)
- multi-sample (MSAA) count (1 by default that does not use any MSAA). MSAA produce smoother edges by storing multiple color values for each pixel.
- supersamplingCount Single (Optional)
- super-sample (SSAA) count (1 by default that does not use any SSAA). SSAA is a technique that renders the image at a higher resolution and then down-samples the rendered image to the final resolution.
- backBufferSharedHandleType ExternalMemoryHandleTypeFlags (Optional)
- The type of shared handle for the back buffer. This can be used to share the back buffer with other processes (None by default)
- semaphoresExportableType ExternalSemaphoreHandleTypeFlags (Optional)
- The type of the shared handle for the synchronization semaphores. This can be used to be able to export the semaphores (None by default). When not None, then this value overrides the EngineCreateOptions.SemaphoresExportableType value.
- preferredSwapChainImagesCount Int32 (Optional)
- Preferred swap chain images count - when set to a value bigger then 0, then this value overrides the the EngineCreateOptions.PreferredSwapChainImagesCount value.
Exceptions
See Also