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TriangleModelNode(Vector3, Vector3, Vector3, Vector2, Vector2, Vector2, Vector3, Material, String) Constructor |
Create single triangle object in the 3D space.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic TriangleModelNode(
Vector3 p1,
Vector3 p2,
Vector3 p3,
Vector2 textureCoordinate1,
Vector2 textureCoordinate2,
Vector2 textureCoordinate3,
Vector3 normal,
Material material,
string? name = null
)
Parameters
- p1 Vector3
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- p2 Vector3
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- p3 Vector3
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- textureCoordinate1 Vector2
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- textureCoordinate2 Vector2
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- textureCoordinate3 Vector2
-
- normal Vector3
-
- material Material
-
- name String (Optional)
-
See Also