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PlanarShadowNodeApplyDirectionalLight Method |
ApplyDirectionalLight method updates the matrix that is used to flatten all the models to flat shadow models.
This method need to be called when the direction of the directional light is changed.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void ApplyDirectionalLight(
Vector3 directionalLightDirection,
bool updateTransformations = true
)
Parameters
- directionalLightDirection Vector3
- directional light's direction Vector3
- updateTransformations Boolean (Optional)
- when true (by default), then the UpdateTransformations is called to update the shadow transformations
See Also