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MultiMaterialModelNodeDisconnectMaterial Method


Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected void DisconnectMaterial(
	int materialIndex,
	bool updateRenderingItems,
	bool disposeMaterial,
	bool disposeTexture,
	bool setNoMaterialDescriptorSetsFlag
)

Parameters

materialIndex  Int32
 
updateRenderingItems  Boolean
 
disposeMaterial  Boolean
 
disposeTexture  Boolean
 
setNoMaterialDescriptorSetsFlag  Boolean
 
See Also