Click or drag to resize
Ab4d.SharpEngine logo

MultiLineBaseNodeUpdateMesh Method

[Missing <summary> documentation for "M:Ab4d.SharpEngine.SceneNodes.MultiLineBaseNode.UpdateMesh(System.Numerics.Vector3[],Ab4d.Vulkan.PrimitiveTopology)"]


Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected virtual void UpdateMesh(
	Vector3[]? positions,
	PrimitiveTopology primitiveTopology
)

Parameters

positions  Vector3

[Missing <param name="positions"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.MultiLineBaseNode.UpdateMesh(System.Numerics.Vector3[],Ab4d.Vulkan.PrimitiveTopology)"]

primitiveTopology  PrimitiveTopology

[Missing <param name="primitiveTopology"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.MultiLineBaseNode.UpdateMesh(System.Numerics.Vector3[],Ab4d.Vulkan.PrimitiveTopology)"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.MultiLineBaseNode.UpdateMesh(System.Numerics.Vector3[],Ab4d.Vulkan.PrimitiveTopology)"]

See Also