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InstancedMeshNodeUpdateInstancesData(BoundingBox) Method

UpdateInstancesData recreates the instances data buffer from the array of WorldColorInstanceData that was set by calling the SetInstancesData(WorldColorInstanceData) method. This method also sets new bounding box of all mesh instances (without the transformation that is applied to this SceneNode).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void UpdateInstancesData(
	BoundingBox boundingBox
)

Parameters

boundingBox  BoundingBox
BoundingBox of all mesh instances (without the transformation that is applied to this SceneNode)
See Also