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InstancedMeshNodeUpdateInstancesData(BoundingBox) Method

UpdateInstancesData recreates the instances data buffer from the array of WorldColorInstanceData that was set by calling the SetInstancesData(WorldColorInstanceData) method. This method also sets new bounding box of all mesh instances (without the transformation that is applied to this SceneNode).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void UpdateInstancesData(
	BoundingBox boundingBox
)

Parameters

boundingBox  BoundingBox
BoundingBox of all mesh instances (without the transformation that is applied to this SceneNode)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.UpdateInstancesData(Ab4d.SharpEngine.Common.BoundingBox)"]

See Also