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InstancedMeshNodeUpdateInstancesData(BoundingBox) Method |
UpdateInstancesData recreates the instances data buffer from the array of WorldColorInstanceData that was set by calling the
SetInstancesData(WorldColorInstanceData) method.
This method also sets new bounding box of all mesh instances (without the transformation that is applied to this SceneNode).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void UpdateInstancesData(
BoundingBox boundingBox
)
Parameters
- boundingBox BoundingBox
- BoundingBox of all mesh instances (without the transformation that is applied to this SceneNode)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.UpdateInstancesData(Ab4d.SharpEngine.Common.BoundingBox)"]
See Also