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HeightMapWireframeNode(Vector3, Vector3, Single, Int32, Int32, Single, String) Constructor |
Creates a new HeightMapWireframeNode
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic HeightMapWireframeNode(
Vector3 centerPosition,
Vector3 size,
float[,]? heightData = null,
int horizontalLineFrequency = 1,
int verticalLineFrequency = 1,
float wireframeOffset = 0,001f,
string? name = null
)
Parameters
- centerPosition Vector3
- centerPosition as Vector3
- size Vector3
- size as Vector3
- heightData Single (Optional)
- 2D array defining the height data.
- horizontalLineFrequency Int32 (Optional)
- The frequency of horizontal lines in the generated wireframe/grid (i.e., the number of data points / cells until next line is drawn). Default value is 1.
- verticalLineFrequency Int32 (Optional)
- The frequency of vertical lines in the generated wireframe/grid (i.e., the number of data points / cells until next line is drawn). Default value is 1.
- wireframeOffset Single (Optional)
- Offset applied to the wireframe in the vertical (Y) direction, to avoid strict overlap with surface generated from the same height data. Default value is 0.001.
- name String (Optional)
- optional name
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapWireframeNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.String)"]
See Also