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HeightMapSurfaceNodeUpdateMesh Method |
UpdateMesh method recreates the mesh based on the current object properties.
The method should be overriden in the derived class that provides its own mesh generation.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxprotected override void UpdateMesh()
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.UpdateMesh"]
See Also