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HeightMapSurfaceNodeUpdateMesh Method |
UpdateMesh method recreates the mesh based on the current object properties.
The method should be overriden in the derived class that provides its own mesh generation.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxprotected override void UpdateMesh()
See Also