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HeightMapContoursNode(Vector3, Vector3, Single, Int32, Int32, Single, Boolean, String) Constructor |
Creates a new HeightMapContoursNode
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic HeightMapContoursNode(
Vector3 centerPosition,
Vector3 size,
float[,] heightData,
int numContourLines = 10,
int majorLinesFrequency = 0,
float verticalOffset = 0,001f,
bool combineContourLines = false,
string? name = null
)
Parameters
- centerPosition Vector3
- centerPosition as Vector3
- size Vector3
- size as Vector3
- heightData Single
- 2D array defining the height data.
- numContourLines Int32 (Optional)
- Number of contour lines to generate from the height data when contour line heights (the ContourHeights property) are not specified. Default value is 10.
- majorLinesFrequency Int32 (Optional)
- The frequency of major contour lines, in terms of minor contour lines (i.e., how many minor lines until next major one). When set to 0 or less, the major contour lines are not drawn and all contour lines are minor lines. Default value is 0.
- verticalOffset Single (Optional)
- Offset applied to the contour lines in the vertical (Y) direction, to avoid strict overlap with surface generated from the same height data. Default value is 0.001.
- combineContourLines Boolean (Optional)
- name String (Optional)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapContoursNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.Boolean,System.String)"]
See Also