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GroupNodeGetByIdT(Int32, Int32) Method

Searches the GroupNode's children and their children and returns the SceneNode of type T and with the specified Id. If the scene node is not found then null is returned. The search depth can be optionally specified by setting the searchDepth parameter (value 0 means searching only the immediate children of this GroupNode).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public T GetById<T>(
	int sceneNodeId,
	int searchDepth = 2147483647
)
where T : SceneNode

Parameters

sceneNodeId  Int32
Id of the SceneNode to return
searchDepth  Int32  (Optional)
optional search depth (value 0 means searching only the immediate children of this GroupNode). Default value is Int.MaxValue.

Type Parameters

T
SceneNode type

Return Value

T
found SceneNode (of type T) or null if not found
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.GetById``1(System.Int32,System.Int32)"]

See Also