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CircleModelNode(Vector3, Vector3, Vector3, Single, Int32, String) Constructor

Create a flat 2D circle.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public CircleModelNode(
	Vector3 centerPosition,
	Vector3 normal,
	Vector3 upDirection,
	float radius,
	int segments = 30,
	string? name = null
)

Parameters

centerPosition  Vector3
Position of the circle's center.
normal  Vector3
Direction of the normal vector (perpendicular to circle's surface).
upDirection  Vector3
Direction of vector along the circle's surface (the up vector of the 2D shape).
radius  Single
Radius of the circle.
segments  Int32  (Optional)
Number of segments/points comprising the circle's edge.
name  String  (Optional)
Optional node name.
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.CircleModelNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Single,System.Int32,System.String)"]

See Also