Click or drag to resize
Ab4d.SharpEngine logo

CircleModelNodeUpdateMesh Method

UpdateMesh method recreates the mesh based on the current object properties. The method should be overriden in the derived class that provides its own mesh generation.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
protected override void UpdateMesh()
See Also