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CircleModelNodeCreateRectangle(Vector3, PositionTypes, Vector2, Single, Vector3, Vector3) Method |
CreateRectangle sets the properties of this CircleModelNode so that it renders a rectangle (Segments is set to 4 and StartAngle to 45)
with the specified width and height (size) and direction.
When innerSizeFactor is between 0 and 1, then center is hollow because InnerRadius is set.
This method also calls the Update method that updates the mesh.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void CreateRectangle(
Vector3 position,
PositionTypes positionType,
Vector2 size,
float innerSizeFactor,
Vector3 widthDirection,
Vector3 heightDirection
)
Parameters
- position Vector3
- position of the rectangle
- positionType PositionTypes
- position type
- size Vector2
- size of the rectangle
- innerSizeFactor Single
- when bigger than 0 and smaller than 1, then this sets how much smaller the InnerRadius is.
- widthDirection Vector3
- width direction
- heightDirection Vector3
- height direction
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.CircleModelNode.CreateRectangle(System.Numerics.Vector3,Ab4d.SharpEngine.Common.PositionTypes,System.Numerics.Vector2,System.Single,System.Numerics.Vector3,System.Numerics.Vector3)"]
See Also