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CameraDistanceSortedRenderingLayer Constructor |
Constructor
Namespace: Ab4d.SharpEngine.RenderingLayersAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic CameraDistanceSortedRenderingLayer(
string layerName,
bool containsTransparentObjects,
Type? allowedEffectType = null
)
Parameters
- layerName String
- name
- containsTransparentObjects Boolean
- boolean that specified if this rendering layer contains transparent objects or other objects that need to be rendered with alpha blending and where order of rendering is important (false by default)
- allowedEffectType Type (Optional)
- when not null (by default) then only RenderingItems with this Effect type can be added to this rendering layer
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.RenderingLayers.CameraDistanceSortedRenderingLayer.#ctor(System.String,System.Boolean,System.Type)"]
See Also