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MeshFactoryAddPlaneTriangleIndices(Int32, Int32, IListInt32, Int32) Method

AddPlaneTriangleIndices adds triangle indexes to the specified list of triangle indices.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static void AddPlaneTriangleIndices(
	int widthSegments,
	int heightSegments,
	IList<int> triangleIndices,
	int startIndex
)

Parameters

widthSegments  Int32
number of segments in the width direction
heightSegments  Int32
number of segments in the height direction
triangleIndices  IListInt32
IList of integer items that represents triangle indices
startIndex  Int32
index value that is added to each added index
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.MeshFactory.AddPlaneTriangleIndices(System.Int32,System.Int32,System.Collections.Generic.IList{System.Int32},System.Int32)"]

See Also