|  | 
| ITriangularMeshGetTrianglePositions Method | 
            GetTrianglePositions sets the 3 positions that define the triangle with the specified index.
            
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxvoid GetTrianglePositions(
	int triangleIndex,
	out Vector3 p1,
	out Vector3 p2,
	out Vector3 p3
)
Parameters
- triangleIndex  Int32
- index of the triangle
- p1  Vector3
- first position as Vector3
- p2  Vector3
- first position as Vector3
- p3  Vector3
- first position as Vector3
 See Also
See Also