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BooleanMeshUnion(StandardMesh, Transform) Method |
Updates this BooleanMesh with merging it with the specified StandardMesh.
The generated mesh can be obtained by calling the
GetMesh method.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void Union(
StandardMesh mesh,
Transform? meshTransform = null
)
Parameters
- mesh StandardMesh
- StandardMesh
- meshTransform Transform (Optional)
- optional transformation that will transform the StandardMesh
See Also