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BooleanMeshUnion(StandardMesh, Transform) Method |
Updates this BooleanMesh with merging it with the specified StandardMesh.
The generated mesh can be obtained by calling the
GetMesh method.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void Union(
StandardMesh mesh,
Transform? meshTransform = null
)
Parameters
- mesh StandardMesh
- StandardMesh
- meshTransform Transform (Optional)
- optional transformation that will transform the StandardMesh
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.BooleanMesh.Union(Ab4d.SharpEngine.Meshes.StandardMesh,Ab4d.SharpEngine.Transformations.Transform)"]
See Also