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BooleanMeshIntersect(StandardMesh, Transform) Method

Updates this BooleanMesh so that it be defined as an intersection of this BooleanMesh and the specified StandardMesh. The generated mesh can be obtained by calling the GetMesh method.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public void Intersect(
	StandardMesh mesh,
	Transform? meshTransform = null
)

Parameters

mesh  StandardMesh
StandardMesh
meshTransform  Transform  (Optional)
optional transformation that will transform the StandardMesh
See Also