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BooleanMeshIntersect(StandardMesh, Transform) Method |
Updates this BooleanMesh so that it be defined as an intersection of this BooleanMesh and the specified StandardMesh.
The generated mesh can be obtained by calling the
GetMesh method.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void Intersect(
StandardMesh mesh,
Transform? meshTransform = null
)
Parameters
- mesh StandardMesh
- StandardMesh
- meshTransform Transform (Optional)
- optional transformation that will transform the StandardMesh
See Also