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StandardMaterialBaseSetWhiteDiffuseColor Method

SetWhiteDiffuseColor sets DiffuseColor to white behind the scenes so that the DiffuseColor is not marked to be changed by the user. This is used when setting texture so that texture is not masked by any other color.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
protected void SetWhiteDiffuseColor()
See Also