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StandardMaterialBaseSetWhiteDiffuseColor Method

SetWhiteDiffuseColor sets DiffuseColor to white behind the scenes so that the DiffuseColor is not marked to be changed by the user. This is used when setting texture so that texture is not masked by any other color.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected void SetWhiteDiffuseColor()
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterialBase.SetWhiteDiffuseColor"]

See Also