Click or drag to resize
Ab4d.SharpEngine logo

StandardMaterialBaseSetWhiteDiffuseColor Method

SetWhiteDiffuseColor sets DiffuseColor to white behind the scenes so that the DiffuseColor is not marked to be changed by the user. This is used when setting texture so that texture is not masked by any other color.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
protected void SetWhiteDiffuseColor()
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterialBase.SetWhiteDiffuseColor"]

See Also