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PixelMaterial(Color4, Single, Boolean, String) Constructor |
Constructor
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic PixelMaterial(
Color4[] pixelColors,
float[] pixelSizes,
bool hasTransparentColors,
string? name = null
)
Parameters
- pixelColors Color4
- Color4 array that specifies the colors for each pixel
- pixelSizes Single
- float array that specifies the sizes for each pixel
- hasTransparentColors Boolean
- true when any of the pixelColor has alpha value less than 1
- name String (Optional)
- optional name of the material
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.PixelMaterial.#ctor(Ab4d.SharpEngine.Common.Color4[],System.Single[],System.Boolean,System.String)"]
See Also