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PixelMaterialUpdatePixelColors Method |
UpdatePixelColors must be called when the values in the
PixelColors array is changed.
The method recreates the GpuBuffer that defined the pixel color data for the graphics card.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void UpdatePixelColors()
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.PixelMaterial.UpdatePixelColors"]
See Also